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Bugs, Goals, Changelog

Updated: Apr 27, 2023

This is a passage primarily for the creator and curious nerds who want to see where the project is going, where it's been, and why it's doing that thing you hate. The newest version as a file form will be provided in the "how to mod" post, older versions will be hosted (or just linked to) here.


Bugs:

- Reloading the page does not restart

- Side bar saves/restarts not working


Goals:

Immediate:

- Turn the hint payment into a macro/class, accepting point cost and hint name

- Rename all of in-module buttons

- unhide and place the remaining 4 rooms

- span hint every button


Near:

- Complete the 10 start rooms

- Replace restarts with sidebar implementation

- CSS up the text and backgrounds



Long Term

- Complete the Blog Posts

- Create permanent high scores

- Create permanent collectables

- Create full-hotel mode

- Create just-the-facts mode (removes story prose)


Repeating Goals:

- Update the changelog

- Update the current version file hosting

- Add more rooms

-- Advanced Update: 1 more Subcategory per Category

-- [Category] Update: Finish all Subcats in that Cat, 1 at a time

-- OtherPunk Update: Joke/specualtive/meta category and subcats

-- Finisher Update: Previously uncategorized subcats added, final rewrite, total project conclusion


Changelog:

0.0: (4/20/23) - Published for academic peer review. This is beginning life as a final project for Eng: 489 at ASU with 1 room and the tutorial finished, plus most of the "evergreen" rooms.

0.1: (4/23/23) - Added a pseudo-restart since it's a little wonky in the sidebar or by reloading the page. These appear at the end of each room evaluation and at the end of the game.

0.2: (4/24/2023)

- Removed For loop used to output the guesses and replaced them with an array push earlier in the process that happens at the end of each module for efficiency. Added "roomsGuessed" to hold this.

- Thank you message on the steampunk skip for reviewers

- combined debrief and eval passages, since they were essentially doing similar things across two passages - easier to make all that calculation the same page

- Finished the rest of the evergreen rooms

- Ran current passages through spellcheck

- Started getting details figured out for Atompunk, will likely have it done tomorrow evening

0.3: (4/25/2023)

- finished placing atompunk

- replaced sandalpunk with Stonepunk

- replaced mythpunk with aetherpunk

- fixed references page in the blog

- added reference page in-game

0.4: (4/26/2023)

- stonepunk details placed

- fixed all modules to be the same functional code

- Standardized all module formats

- rocketpunk details placed

- aetherpunk details placed

- cyberpunk details placed

1.0 (4/27/2023)

- Removed unfinished rooms for turn in, leaving six total rooms to explore

- added span hover texts to a few buttons for navigation help and to keep it clean

- cleaned up a few bits of WIP text for review purposes

 
 
 

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About the Game

WIP Please ignore, consider only the main gameplay. - Method - Creation - Math - Logic

 
 
 

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